Check Your Six WWII – English Channel Convoy 1940

Saturday the local HMGS-South group played a game of Check Your Six using 1/300 scale aircraft.

Summer 1940: Six Ju87s escorted by four Me109s attack a British convoy in the English Channel. They are opposed by four Hurricanes and ship-borne AA on the three merchants and one destroyer.

Three Ju87s and one Hurricane are destroyed by the time all the bombing attacks are resolved. The convoy escapes without damage.

Heligoland Bight – 1916

This Friday we played a fictitious naval battle set in the North Sea in 1916. The British attempt to sweep the Heligoland Bight to eliminate German patrols. The Germans are supporting their light forces with heavy ships. The scenario includes ships not actually available in the North Sea at the time.

Player briefings

Winds WSW at 3 knots. Sea state 2. Visibility 5 NM toward the SW, 6 NM toward the NE.

Status at the end of the game

Narrative

Player reports:
British
German

Plots of ship movements:
0-30 minutes
30-50 minutes
All

Computer code (described here)

We played for about 4 hours without a decisive result. The British had suffered somewhat more damage. In spite of a lot of torpedo fire from the light cruisers and destroyers, the only two torpedo hits were achieved by the Von der Tann and the Blucher.

TSATF – Sudan 1884

This weekend the local HMGS-South group played a Sudan game using The Sword and the Flame colonial rules (20th Anniversary Edition) and the Gunboats and Dhows rules. Six players and a referee fought on the Nile and beside it. The British/Egyptian force was victorious, sinking both dhows and maintaining control of their base.

The boats used were made by Last Stand Dan.

Photos and comments are in this Flickr album.