This scenario was inspired by the Russian attack on a convoy of iron ore sailing from Sweden to Germany described in “After Jutland“, Chapter 6, pages 90-91. The Russian attack group of destroyers has a close cover force of cruisers and a distant cover force of dreadnoughts. The Germans expect the operation and counter with their own cruiser and dreadnought supporting forces.
Winds WSW at 5 knots. Sea state 2. Visibility 6 NM.
With only two Russian dreadnoughts left to face six relatively intact German dreadnoughts, we called the game. The convoy and most of the German cruisers had been destroyed, but the loss of the Russians dreadnoughts was a high price to pay for meeting the mission objective.
This is a Dutch dreadnought design from 1913, modeled in 1/6000 scale. Various designs were proposed from 1912 through 1914, as described in Warship International No. 4, 1988, No. 1, 1989 and No. 4, 1989. The 1913 quadruple turret design was chosen because it differed the most from contemporary German designs.
1917 Russian design for a Black Sea Battleship. The link has several 16-inch gun designs. Version 2 of the four variations by V.P. Kostenko (at the bottom of the page) was modeled since it was among the later designs (1917) and matches the drawings provided.
German Post-Jutland Battleship Design Studies. Battleship study L20eɑ was modeled since it was selected on 11 September 1918 as the basis for the next German battleship (Dodson, “The Kaiser’s Battlefleet” page 126). Battlecruiser study GK4541 was modeled since it was among the last designs considered (Dodson, “The Kaiser’s Battlefleet” page 127) and since it was included in the Avalanche Press game “Jutland 1919“.
Tillman Battleships. Design IV-2 was modeled since it was the one presented to Congress early in 1917.
This alternate history scenario was a confrontation between British and French ships in November 1914. The British were tasked with preventing the return of the French fleet from Oran to Toulon. The French were to get underway from the anchorage at Oran and get past the British.
This Friday we played a fictitious naval battle set in the North Sea in 1916. The British attempt to sweep the Heligoland Bight to eliminate German patrols. The Germans are supporting their light forces with heavy ships. The scenario includes ships not actually available in the North Sea at the time.
We played for about 4 hours without a decisive result. The British had suffered somewhat more damage. In spite of a lot of torpedo fire from the light cruisers and destroyers, the only two torpedo hits were achieved by the Von der Tann and the Blucher.