Bolt Action – Edson’s Ridge

This weekend the local HMGS-South group played a Bolt Action game.  The scenario was based on the second night of the Battle of Edson’s Ridge, which occurred on the night of 13-14 September 1942. The ridge was part of the defenses of Henderson Field, Guadalcanal. This game involved the position of the 1st Marine Raider Battalion, attacked by Kokusho’s and Tamura’s battalions of the Japanese 124th Infantry Regiment.

 

Sewers of Stalingrad

This weekend the local HMGS-South group played a WWII game set in the underground sewers of Stalingrad. The command activation and weapon fire rules from Bolt Action were combined with the movement system from Space Hulk. Three German squads and a heavy weapon team were tasked with clearing four Russian squads and a heavy weapon team from the sewers. They were also to locate and destroy a munitions cache. The result was a bloodbath, with only five surviving Germans and no Russians.

Here is a reference sheet for the rules (with some post-game modifications) :Skirmish Test revised

Seekrieg – First Battle of Guadalcanal

This weekend the local HMGS-South group played a WWII naval game using the Seekrieg 5 rules. The scenario was based on the First Battle of Guadalcanal, with reductions in the number of ships to accommodate the players available.

The game started with no models on the table. The GM determined visibility and provided sighting reports as needed. Rain squalls appeared at random on the east edge of the table and moved west during play.

The results after about 4 hours of play were:
CL Atlanta Destroyed.
Cushing (DD) and a Japanese DD crippled.
Two tiers (20%) damage on Kirishima (BC) from torpedo damage.
About 2 tiers (20%) damage on the lead Japanese DD and the Nagara (CL).
Torpedoes in the water would have threatened the San Fransico as we ended the game.
Victory conditions:
CL Atlanta (1 VP), Cushing (0.125 VP)=1.125 VP for the Japanese.
Crippled Japanese DD (0.125 VP), damage to Kirishima (0.1 VP), damage to the lead Japanese DD (0.03 VP), damage to the Nagara (0.05) = 0.295 VP for the US.
Tactical Victory for the Japanese.

Panzer – WW2 Eastern Front

This weekend the local HMGS-South group played a WW2 Eastern Front game using GMT’s Panzer rules. 3mm Pico armor stands and a 1 inch hex grid terrain cloth were used in place of the map and counters. This was a simple tank vs tank meeting scenario to familiarize the group with the rules.

We played 8 turns in about 2.5 hours.