Saturday the local
HMGS-South group played a Napoleonic naval game at the Dogs of War shop using Ship of the Line rules and 1/1200 scale miniatures.
A French squadron of one 120, one 80 and five 74s with average crews met a British squadron of six 74s with two elite and four crack crews.
The fleets converge on a broad reach. The wind is from the left in this photo.
Long range fire damages the French 120 leading the near line on the left. This reduces her movement to the extent that she will not get into the battle.
The French maneuver while the British keep to line ahead, shooting as they pass each target.
Two French 74s break the British line. The windward French 74s (right) put on full sail to catch up.
A French 80 strikes and her 74 consort is pounded in the upper right. A British 74 in the center takes heavy damage from two 74s. The windward French 74s get into the fight.
Time brought and end to the game at this point.
On Saturday the local
HMGS-South group played a Napoleonic naval game using Ship ‘o the Line rules (by Battleline) and 1/1200 scale miniatures.
Nine French and Spanish ships defended the grounded French 1st rate Orient from an approaching British squadron of six ships.
The British squadron.
The grounded Orient, with French and Spanish in the background.
The allied ships split up to double the head of the British line.
The Temeraire, leading the British line, comes about.
As the Temeraire engages several allied ships, the two following British 74s weave through the Spanish ships. Red dots have been added to indicate British ships.
The Temeraire is surrounded by six allied ships.
HMS Conqueror is captured by the crew from the badly damaged French 74 Pluton, but is recaptured. TheTemeraire is lost.
Today the local
HMGS-South group played three games at our regular monthly meet.
Game 1: Napoleonic (or should that be Nelsonian?) naval using Ship of the Line rules and 1/1200 scale miniatures. An Allied 3-decker is aground and must be protected from a British force of ships-of-the-line and frigates.
Game 2: Napoleon at War rules with 15mm figures. A battle of the little known Anglo-Austrian Unpleasantness of 1805.
Game 3: World War II skirmish using ‘Disposable Heroes & Coffin for Seven Brothers’ rules by Iron Ivan and 25mm figures. Three US paratroop squads (each of a rifle section and a BAR section) must eject two German squads (each of a rifle section and a LMG section) from the stone buildings. The action is near Turqueville, June 7, 1944.
The grounded 3-decker
The field from the German side. The Americans start at the stone wall at the far end and must take the stone ruins in 10 turns.
LMG on the upper floor and riflemen below.
Initial positions with the British entering from the upper right. The white line indicates shallow water.
The Allied fleet defending the grounded ship.
The British in the Nelsonian two parallel lines-ahead.
At the end, the Americans still had plenty of time, but not enough men.
Don’t ask me what happened. I was busy in another game.