A few recent additions to my 1/6000 scale WWI ships by Figurehead miniatures.
A few recent additions to my 1/6000 scale WWI ships by Figurehead miniatures.
This weekend the local HMGS-South group played a WWI naval battle. In this hypothetical engagement, the Germans send a portion of the High Seas Fleet into the Gulf of Finland in an attempt to engage and destroy the Russian Baltic Fleet. The date is March 15, 1915. The scenario is similar to a previous test.
Scale: 1/6000 miniatures, 500 yards/in ground scale.
Rules: Computer code (described here).
Visibility 16,000 yards. Wind southerly at 8 knots. Seastate 2.
Status at the end of the game: Fin2-end-status
Damage output file: SK-Normal-Fin2-2016-1-23 excerpt.txt
Plot of ship movements:
All Fin2-plot-all
First 20 minutes Fin2-plot-1to20
20 minutes to 40 minutes Fin2-plot-20to40
40 minutes to end Fin2-plot-40toend
We quit at this point due to time. The damage was relatively even. The Russian destroyers and torpedo boats and the German light cruisers did most of the fighting. One dreadnought had been sunk on each side.
This weekend the local HMGS-South group played a Civil War scenario using the brigade Fire and Fury rules. Each side had three infantry divisions and one cavalry division. Eight players participated and each commanded a division. The scenario was a non-historical meeting engagement.
After about four hours of play we had to quit with the battle still undecided.
Saturday the local HMGS-South group played a War of Spanish Succession battle using the Black Powder rules. The non-historical scenario was an attack by Allied troops on a French position.
With Allied casualties about double those of the French, we called the game at this point.
This weekend the local HMGS-South group played a Civil War scenario using the brigade Fire and Fury rules. Each side had three infantry divisions and one cavalry division. The Confederates were tasked with attacking to capture a crossroads, the surrounding high ground and a town beyond. The Union deployed first, but were allowed to re-position one division after seeing the Confederate deployment.
We had to end the game at this point due to time. The Confederates held the crossroads and the three hills overlooking it, while the Union held the town. Union losses were heavier.
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