Fire and Fury AAR

This weekend the local HMGS-South group played an ACW game at the Dogs of War shop using the Fire and Fury rules. It was a test game to learn the rules in preparation for a campaign. Each side had three players, two commanding infantry divisions and one commanding a cavalry division. Each division had three brigades of randomly determined size. Each side also had four artillery units.

The battle was still about even when we ran out of time.

The Sword and the Flame AAR

This weekend (November 23, 2013) the local HMGS-South group played a 1879 Zulu War game at the Dogs of War shop using The Sword and the Flame colonial rules, Revision 1.

Date: June 1879, second invasion of Zululand

Location: Near Fort Newdigate, guarding the supply line of the main army advancing on Ulundi.

Situation: Supply columns had been attacked by Zulu raiding parties based in hilly terrain overlooking the track to Ulundi. A force was organized from the garrison of Fort Newdigate and ordered to clear the hills of Zulu. This force consisted of three platoons of infantry, one platoon of Naval Brigade rifles, a detachment of the 17th Lancers and one Gatling gun.

The Zulu force consisted of six units (mixed rifle and spear) hidden in rough terrain. Other Zulu units would arrive when firing could be heard from the battle.

Operation COBRA – Speadhead AAR

This weekend the local HMGS-South group played a WWII game at the Dogs of War shop using the Spearhead rules and 3mm miniatures from Pico Armor.
The scenario took place on July 29 in Normandy, during Operation COBRA. It involved a failed German counterattack on the eastern side of the U.S. breakthrough, and was historical for the most part. The 2nd Panzer Division and the 275th Infantry Division vs. the U.S. 35th Division and CCB of the 2nd Armored Division.
The 275th Infantry Division was added to the German OB to make it more of a contest. The 275th was in 7th Army reserve when COBRA opened, it did not play a big part in the battle as it was in poor shape at that time. This game assumed it was in better shape and had been moved to the east for rest.
Casualties to the US 1st Battalion cause it to break, and the other US units also take significant losses. With the Germans having suffered few losses, the US advance is stopped.

Operation Perch – Speadhead AAR

This weekend the local HMGS-South group played a WWII game at the Dogs of War shop using the Spearhead rules and 3mm miniatures from Pico Armor.

The scenario was set during Operation Perch, the British attempt to take Caen, and involved the attack by the British 51st Division out of the Orne River bridgehead on June 12 – 13, 1944. The scenario assumed that the initial British attack was more successful than it was historically, i.e., that the German defensive line had been broken and the British were advancing into more open terrain in their drive on Caen.

Perch Map

Black Powder War of Spanish Succession Game

This weekend the local HMGS-South group played a War of Spanish Succession game at the Dogs of War shop. Black Powder rules and 6mm Baccus figures were used. Unfortunately the duty photographer got so involved running the game that he forgot to take photos. Those below were taken during cleanup.