This weekend the local HMGS-South group played a Zulu War game using The Sword and the Flame colonial rules.
The game was to include a relief column and a besieged force but was cut down to just the relief column due to only having five players. There were 8 British infantry units, 1 cavalry unit, 4 guns and one Gatling gun against 20 Zulu units.The British stayed together, tripped the Zulu ambush with scouts and held their ground well until the last game turn. The Zulu commander choose to bring in all his units except two onto the British left flank.
Edit: More photos taken by one of the players have been added.
The final photo is after the final game turn when the Zulus finally break the British square. A typical TSATF game, the Zulu army is slaughtered but declares victory since they broke a square. The British would have reformed the next turn and what was left of the Zulu army would have been gutted.
Situation: Supply columns had been attacked by Zulu raiding parties based in hilly terrain overlooking the track to Ulundi. A force was organized from the garrison of Fort Newdigate and ordered to clear the hills of Zulu. This force consisted of three platoons of infantry, one platoon of Naval Brigade rifles, a detachment of the 17th Lancers and one Gatling gun.
The Zulu force consisted of six units (mixed rifle and spear) hidden in rough terrain. Other Zulu units would arrive when firing could be heard from the battle.