WWI Naval 1/6000 Scale

The first of (hopefully) many 1/6000 scale WWI ships. These are Figurehead miniatures. In order to minimize the base length (and thus minimize the conflict between ground scale and figure scale) the cast bases provided by Figurehead are not used. The sheet styrene bases are 11 mm wide and 3-4 mm longer than the ship, which is offset to port to leave room for a label on the starboard side. Each base also has a 2mm diameter rare earth magnet embedded in it facilitate pickup and transport. Destroyers and torpedo boats are based 4 on a 30x25mm stand. Each stand will initially represent a flotilla, but that may be changed to a half flotilla if enough are eventually painted.

Yazoo River ACW Naval AAR

Today a few members of the local HMGS-South group played out the historical action on the Yazoo River, July 15th, 1862. The Confederate ironclad Arkansas encountered the Union ironclad Carondelet, the gunboat Tyler and the ram Queen of the West. In this case, the Arkansas easily out-shot and ran past the Carondelet and Tyler, leaving the latter dead in the water. The Queen of the West then managed a perfect ram on the Arkansas and sank her.

The rules used were “Sail and Steam Navies: Naval Battle System 1840 to 1880.” The ship models were Thoroughbred 1/600 scale.

Johnny Reb III – Antietam

Saturday the local HMGS-South group played a game of Johnny Reb III, based on the action near Burnside’s Bridge at the battle of Antietam. Several Federal brigades attempt to take two bridges and find a ford over Antietam Creek.

Gutshot Game – Tombstone Arizona 1881

Saturday the local HMGS-South group played a game of Gutshot, with additional role-playing elements, at the Dogs of War shop.

The game was set in Tombstone Arizona in the days leading up to the Gunfight at the OK Corral. Three factions (the Earps, the Clantons and the Cowboys) contest control of the town’s business (mostly illicit) in order to raise cash. The two leading factions will shoot it out at the OK Corral to determine the winner.

In this game the Earps made a bit of money on bets, but were otherwise law-abiding and fell behind financially. The Clantons and the Cowboys tried shaking down the local merchants in a protection racket, but were not making much. Johnny Ringo got shot by an irate merchant, which did not help his reputation. The Clantons did well in the entertainment business and stage coach robbery.  The Cowboys ambushed some local bandits and cleaned up betting against one of their own in a boxing match. The final shootout was won by the Clantons, although both McLaurys died (a historical result).