ACW Kernstown Johnny Reb III Game

The local HMGS-South group played a game based on the first battle of Kernstown, March 23, 1862. Johnny Reb III rules were used. The outnumbered Confederates took the bulk of the casualties, but achieved a strategic win by delaying the Union troops.

These photos show some of the 15mm terrain and  miniatures, by Rob of Real-Terrain (RMLHM901@aol.com):

Black Powder WSS AAR

In this Black Powder scenario the advance guard of the Allied army had just arrived at a village crossroads. While still in march column, the advance guard is surprised by the appearance of a French blocking force tasked with the delay of the Allies. The French objective is to take the crossroads and hold it as long as possible.

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Black Powder Austro-Prussian 1866 AAR

Black Powder game using TFP (Total Fighting Power) Games counters from ‘Clash of Empires’, Austro-Prussian War of 1866. The scenario was a cooperative game with each player leading a Prussian division of two infantry brigades and divisional cavalry, artillery and jager units. The Austrian forces were controlled by a combination of programmed responses, die rolls and free kriegspiel.

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